Unity3d fluidtrabajos
...position as it moves up and down across from the left hand of the screen to the right hand of the screen. Let's say the item is a bubble, as this will give more context. What I am looking for is not only keyframes using just the position property, but however to set beizer curves adjustment at various points , and also cover rate of animation speed between the points, so the animation is more fluid when moving between the different points, so at different speeds, and different curve amounts. If we can code the above in a script this would be great. So requirements are:- *) setup quick environment, so create a composition of size 3840 x 2160, and also import a .mov project item that will be some animation object (any movie element will do). *) we will then call a functi...
A web database is required for our Web GL Unity3d Game platform that will support: Log in - Registration Crypto Wallet Log in (propably Metamask) Player Game Data (Inventory, Game progress etc.) Non-fungible token (NFT) (this will be discussed further). The first three games that will be implemented are using this database are: FPS Zombie Shooter Game, Tower Defense Game, Simple RPG (Dungeon Crawler Game). Help and support might be required also for connecting the game to our Unity3d games.
...position as it moves up and down across from the left hand of the screen to the right hand of the screen. Let's say the item is a bubble, as this will give more context. What I am looking for is not only keyframes using just the position property, but however to set beizer curves adjustment at various points , and also cover rate of animation speed between the points, so the animation is more fluid when moving between the different points, so at different speeds, and different curve amounts. If we can code the above in a script this would be great. So requirements are:- *) setup quick environment, so create a composition of size 3840 x 2160, and also import a .mov project item that will be some animation object (any movie element will do). *) we will then call a functi...
We developed rotary / swivel joint concept which help to transfer fluid under pressure / temperature and along with movement of joints to pass through fluid and need help on FE validation support before prototype and testing. FE simulation / validation will be done based on the testing acceptance criteria. Below are the expected scope of work. 1. Perform the dynamic load simulation with below FEA analysis using Ansys (estimated 3 iteration per analysis as we may need to tweak the design based on initial results) a. Fluid Pressure impulse simulation with rotary / swivel joint movement. b. Random Vibration Analysis c. Shock load analysis d. Life Estimation of Assembly Note: 3D Model, Loading condition, Acceptance criteria will be shared once the project allocated...
I am developing a VR Meele fighting game. I am having some difficulty in resolving some problems related to sword collision hit detection and sound effects. I would like to get advice from a unity expert. I require 3 sessions of communication via skype, zoom, teams, or your preferred video app. First session to discuss the problems ...detection and sound effects. I would like to get advice from a unity expert. I require 3 sessions of communication via skype, zoom, teams, or your preferred video app. First session to discuss the problems and come up with a solution (about 1h 30m) Second session to discuss the issue with my solution (about 1h) The third season to finalize the solution (30m) Requirments > Experience in building unity3d VR applications > Good English commun...
Hi Developers! I am looking for an expert to convert my apk to unity project I want to get project source code from compiled game. Platform ; Android
Create a virtual shoe try on similar to Or Create a Webapp (prefer) or a native app that can use the phone camera to recognize and track the foot to have virtual shoes try-on in ... Create a Webapp (prefer) or a native app that can use the phone camera to recognize and track the foot to have virtual shoes try-on in AR / XR view 1) Recognize the feet with mobile camera 2) Tracking of human feet (with or without socks, slip-on, shoes) 3) Should track and provide a Shoe over lay with a 95% of accuracy while the foot is moving 4) tech Stack (Web browser, Unity3d, IOS/Android) 5) Photorealistic AR views (handle PBR textures and file formats like .glb / .usdz or obj file okey) 6) All code will be nicely written and delivered.
We are looking for a profile that has imperatively a good knowledge with REAL FLOW, 3D and engineering capacity. Interactive knowledge is a + WE WILL NOT CONSIDER YOUR PROFILE IF YOU DON’T HAVE KNOWLEDGE WITH REAL FLOW Specific task request: - design a super yacht from sp...YOUR PROFILE IF YOU DON’T HAVE KNOWLEDGE WITH REAL FLOW Specific task request: - design a super yacht from specific drawings (drawings with quotation and scale) , detailed outside and basics inside (room, wall, floor etc…) - Design rooms with intern design - Texture - Light - Animation - Final rendering - Video and interactive project exportation For info real flow is a plug-in for fluid texture it has been used for pirate of caraïbe for exemple This could be a long...
Need a Unity3d developer With Knowledge of C# Programming, 3d Modeling, Texturing and Animation Using Maya/3dsMax/Blender. Working for 1year Contract Maybe Extends With Monthly Salary, Working Place Banglore
I want someone to have expertise in fluid-sim hydraulic
Hi, I am looking for a developer who must have great experience with Unity & Unreal. I will share details through chat, Budget is flexible.
we looking good team of developer who is able to complete our project kindly check document first then place bid. we need for our project: 1. Android App: Android studio (Native) 2. IOS App: Swift Language (Native) 3. Unity3d for game development only serious developer bid.
I need to create a flaming sword effect in unity 3d. It should be created in URP (universal render pipeline) with shader graphs and particles. Please refer to the material below. I'll provide a sword model (I need control parameter to control the flame color and flame strength)
Integrate multi-player mode on a Unity 3D game using a VR headset. The game is already over. It works with Oculus VR glasses. 2 players must face off in a duel by throwing fireballs at a target and the first player to score 33 points will win the game. We are going to set up a metamask wallet for players to place bets on each other. The game should be compiled for WebXR / VR Thank you
Hello, I have a geometry. STL that I have used to extract a fluid volume from. The resultant fluid volume will be used to perform volume meshing in star ccm+. I can provide you with the star ccm+ file. The original geometry looks like a mesh. If you have star ccm + and can perform the surface repair task, please let md know. Thanks
Hello we are building a webGL strategy game with log in system (the game has some not real time multiplayer features) like these games: And we need the log in and authentication system for the game. As well as with other features (multiplayer features, attacking other players plundering their resources, Market with selling / buying things to other players etc. The game will be hosted on our private dedicated server or web hosting (we will discuss that later on). We will use probably mysql to keep our data unless something else is advised.
If you have an experience in product design and modeling using the AutoCAD, SolidWorkd and fluid simulation using ANSYS, place a bid. Candidates should have knowledge of finite element methods and CFD. I prefer one who lives in India. Skills Required : AutoCAD, SolidWorks, Ansys, Simulation, Matlab and Mathematica
Looking to have a fluid emitter with interactable physics (pawns, objects) created in Unreal Engine using the Niagara subsystem that is similar to the the green slime/liquid presented in this video:
Develop AR App, with AR layers that can be selected by users GPS data to trigger position of spatial location, Ground level detection with iPad scanner Testing will have to be on iPad Pro Unity3D model will be provided
...into the .vmf format supported by this addon. BSPSource requires Java to be installed. For CS:GO, the .bsp map files can be found inside Counter-Strike Global Offensive/csgo/maps/." So BSPSource is this link: So, either need to use these 2 softwares. OR this ONLY following link as it seems to be direct importer from .BSP maps to Unity: -- Can you please do research ? Because I need you to tell me how to correctly import .BSP maps to Unity. You can download an example map and test: Also I need other functions added such as freecamera, seeing the damages same as in "Fortnite" when you shoot an ennemy, and others will explain in details. I will explain all in details but first
Design aerofoil, AoA, and diameter for 2kW Darrieus type wind turbine. This will require a bit more than mechanical engineering. Even the "wing" profile will need to be analysed. I don't know if it needs a symetrical, semi-symetrical, or fully cambered section. Also, for the power, both blade length and turbine diameter will need to be defined. I don't actually need structural analysis, "just" fluid dynamics.
We need some team to build character creation feature for our game. This should be done in Unity3D and you should have solid C# knowledge to do this project. I'm not asking for 3D modeling, I'm asking for the character creation window that users can use to select their favorite characters. Final product should look like this
I bought the code for 8 ball pool game, i setup the code by my self with the help of documentation but i am facing some issue in fb sdk login and in app purchase function, let me know if somebody can solve the issue using anydesk, Note:- i can not share the code. there are 2 ad network integrated in the code, admob and unity, i only want unity ads and remove google admob, i need unity banner and interstitial instead of admob.
I'm looking to have a unity3d chess game created - the chess game should allow players to play against AI of varying difficulty, to make only legal moves, to alternate play back and forth, to have the chess piece color (white / black / random) be selectable. Additionally, the play should be able to hover a 2D view of the chessboard and place it floating in the air where ever they choose. The object can be grabbed and adjusted or thrown away / closed as the player chooses. The chess game should have an optional timer on the table that the players can adjust to typical chess intervals, 3 minutes, 5 minutes, 10 minutes, 15 minute, and 30 minute games (each player can decide their time on their side of the clock). The game should be self-contained so that multiple game boards...
...all. 4. Title bar needs to be context aware. i.e. other than the menu icon rest like title of the page and any buttons 5. Localization framework of UI texts (based on Android app guidelines) 6. As developer of the app we should be able to quickly change branding, color, font and style of the app. Follow whatever latest Android standard. User does not need this ability. 7. (update) App should have fluid design. i.e. should work without breaking the UI on different sized devices. Business logic: 1. You don't have to write any business logic to process data from the screens 2. You do have to write classes to handle button and link clicks from screens which will capture data and pass on to backend rest APIs. Also, receive the data from APIs and show them back to screen in appro...
Prepare a project report on the mentioned topic with less than 10% plagiarism
Hey Guys, I'm looking for an experienced Unity3D Mobile Game Developer to create hyper-casual and arcade games. Send your 3D Games portfolio made with Unity for mobile. Availability Full time job (8 to 9 hours of work monday to friday). Part time - 4 to 6 hours (based on my preferred time) Make sure you apply only if you have a portfolio and available based on my preference. Looking forward to work with you guys. Payment will be discussed Cheers
We are a middlesize machinie building company mainly for automotive customers. We think of adjusting our CI to get a modern touch. Direction would be like Boeing design, which is fimilar colors as ours but fluid and modern. like a wave. Find our Letterhead and a sample picture of the design I refer to.
I need someone who can work on integrating blockchain into a Unity game.
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**Please dont send an automated bid, I'll respond to people who hav...a footballer and I want to modify the height, hair and face to create a new model. It is important that the face is realistic and matches the style of previous models (please see faces attached) I can provide the model template, all that would need to be done aside the face is adjust the height of the model, make it slightly slimmer or bigger, and make a similar hairstyle. Output is FBX for Unity3D Please let me know how many of the models you can adjust for £30GBP, and I'm happy to send over multiple models and orders as I have alot of characters to make. Overall I have around 30 models to make. Take a look at the image I have attached as an example of what I currently have and the style that...
Simple, easy to use and intuitive website, it must be able to work fluid on mobile too, responsive across all media.
I would like someone to write detailed solutions to questions related to fluid dynamics
A CFD engineer is required for the simulation of cleaning product functionality designs. Candidate must have knowledge of fluid simulations. I prefer one who lives in Indore, MP, India
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Hello, We have a classified website using the FLYNAX template that we’ve used for about 10 years. We’re actually fairly happy with the template and haven’t updated it to the latest version for about 5 years. We now want to update and upgrade the look of the website. So, we’re after an upgrade of the website for a more fluid, cleaner and fresh look. We don’t mind having the website being updated to the latest FLYNAX template and then customised to look modern and contemporary like other classified website (we have a couple of websites in mind that we like the look of). Alternatively, a completely bespoke system from scratch (ideally to function like FLYNAX as we’re already familiar with this setup - you can test the functionality on their demo...
We need some simple games based on flutter technology. The games are already on unity3d. So the scenario and assets are ready. **IMPORTANT** To recive the exact scope, please let me know: 1- Which game engine you have used before in flutter. 2- Send me some games you have already developed in flutter. 3- When can you start the project. All messages initiating without this information, will be ignored. Thanks :)
Redesign landing with figma with style modern, fluid and using animation . Examples of projects already carried out that meet these characteristics must be shown
I want you to make a mainframe close to this one and The place of the big circle on the right side is the place of the sensor. I want to change it and make it more clear, meaning make it slightly In each part of the mainframe, write information about it like the length and w...like the length and width and these things I want you to write a detailed paragraph about the mainframe. Regarding the Landing Gear, I want you to change the landing gear in the image. It moves up and down. I want it to be stable and not move. The camera I want something close to this camera with a small change according to what you see suitable. And after you finish the drone. Performing a fluid analysis on ansys and explain what you did. after that stress analysis for the propeller also explain it .
...jet—impressive 2. Blue-smoke exhaust trails are cool 3. Moves heavy loads fast with no hesitation B. Steering is so fluid 1. Responses are tight and immediate 2. No resistance from tires or mechanism 3. Can maneuver in and out incredibly tight spaces C. Hydraulic lift is so advanced 1. Several levers give simultaneous control of multiple directions 2. Mechanism’s efficiency makes actions happen fast and easily 3. “Light-touch” sensitivity to the controls II. EXPERIENCED (INITIATED) OPERATOR’S View of Forklift A. Diesel motor has great power 1. Engine roar creates persistent headaches 2. Blue-smoke exhaust can be nauseating 3. Powerful momentum can easily “get away” B. Steering is so fluid 1. Instantaneous response creates overs...
We are looking for a person with experience in Cold Calling/ Outbound Calls, to work selling connectivity and technology services, Job requires 48 Hours a Week. Must be fluid in English and a quick learner of technological topics. The budget for the project is 500 a Month (192 Hours)+ Commissions, must be able to work on Eastern time.
I need someone who has experience in Photon integration in unity3d to solve the issue. check attached screenshots. The integration is already done but i am facing 2 errors.
I am a freelancer in the field of Computational Fluid Dynamics. I need help in creating a website to showcase the projects I have done.
we make water storage tanks using rotational molding processes need to optimize our product to ensure top qaulity and effective production with out any damaged pieces or tanks failing after few years and also thereafter we also need to get the correct procedure and steps for the machine to follow and this we would get from a fluid simulations linked with Machine learning to to trial and error to get the best way to manufacture the tanks to the specifications we want. we manufacture large verity of sizes like 100,125,230,300,460,500,920,1000,1500,to 10000,16000,24000
There is this problem of fluid mechaice, which has multiple parts. I need the problem all the suparts to be solved with all the steps and proper explanation.
Intégrer le mode multi-joueur sur un jeu Unity 3D utilisant un casque VR. Le jeu est déjà terminé. Il fonctionne avec les lunettes VR Oculus. Il faut que 2 joueurs s'affrontent en duel en jetant des boules de feu sur une cible et le premier joueur qui marquera 33 points gagnera la partie. Nous allons lui implémenter un wallet metamask afin que les joueurs se fassent des paris entre eux. Merci
Hello, We need a smooth, calming, fluid logo made using the attached image as inspiration. We would like the words to fill the interior of an infinity sign. This is a logo for a calming product, so please keep that in mind. Would love to hire the winner for future products, so please consider this a sample of your best work. Will need the selected design in ai, psd, jpeg, png, and eps (where relevant) on a transparent background in color, back, and in white.
Illusion Trails is looking for a Unity Addressable Asset Expert to look at our app, make recommendations, and apply those recommendations into the project. The Illusion Trails app allows the user to select a 3D world from a list of 3D environments, the expert we hire will understand Scene asset bundle loading, dependency management, asset bundle organization, and project organization. We need an expert capable of creating an asset structure compatible with adding future worlds. Four worlds are currently embedded. Those assets need moved into the addressable asset location. Additionally, a 5th world that is not currently in the project needs moved to the same location. In the future, as new worlds are added, we may need to hire you again to add those assets and possible other app related ...
Only for Unity 3D experts. Please show previous work. Specialists only.
...changes that occurred in the development pipeline (e.g. new SDKs or API versions). - Implement new features and services in close partnership with the product team of the project. - Develop the client-side components & help during their implementation. - Write technical design documents, for milestones and internal use. Required skills and experiences - Minimum 3 years of experience in Unity and Unity3D software. - Experience in game development (either in personal or professional projects). - Bachelor’s degree in computer science, computer engineering, or a similar field (Helps, but not necessary) - Good technical background (in areas such as game development, programming, and 3D, for example). - Experience with console and mobile game development. - Experience with me...