Moving Teddy Bear for Children with Autism Built on Freelancer
Mehdi Snene and freelancer Erwin Ried teamed up to bring a teddy bear to life
...com/watch?v=ZFz4fWiTLhA my budget: usd 200 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Arrow launching and target mechanism Kinect V2 mapping for avatar Azure Kinect SDK in unity Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99 배경 4 - Office complete interior assets $19.99 https://assetstore
Project: Kinect-based prototyping app: XR archery game Your requirements; 1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post 2, Interaction among game objects, enemies and the player there are 5 stages with a story and a mission to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breach...
Project: Kinect-based prototyping app: XR archery game Your requirements; 1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post 2, Interaction among game objects, enemies and the player there are 5 stages with a story and a mission to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breach...
...com/watch?v=ZFz4fWiTLhA my budget: usd 200 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Arrow launching and target mechanism Kinect V2 mapping for avatar Azure Kinect SDK in unity Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99 배경 4 - Office complete interior assets $19.99 https://assetstore
Project: Kinect-based prototyping app: XR archery game Your requirements; gameplay programming for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post there are 5 stages with a story and a missiton to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assasin a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly bulding annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breached and steal away a scret vault or sensitive data from th...
There is an ongoing game project using Kinect DK and V2 with full body-tracking, for a VR/XR assassin with archery as weapon Your requirements; 1. create a series of scenes with events to interact with game objects, player, and npc. 2. sketches with description for level designs These are all based on Unity's assetstore items and downloadable animations from mixamo.com. I have already bought a bunch and will buy more if justified. there are 5 stages with a story and a missiton to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assasin a boss, (City asset is provided and the look should be localized with some...
Your requirements; gameplay programming for the 5 scenes, HUD and loading scenes. there are 5 stages with a story and a missiton to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooti...steal away a scret vault or sensitive data from their servers 4. A bank hq to kill every security guards in the way and make it to the ceo's office Please check the attached file. my budget: usd 100 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX
I need a virtual penalty shootout game that can be played using the Microsoft Kinect 2.0 or a similar sensor. Ideally, someone who has already developed this and can change the graphics, backgrounds, asset looks for us. The scope is as simple as: 1) An image first inviting the user to come and participate 2) Only 1 goal as a gameplay 3) Congratulations or 'Better luck next time' message The exact branding can be given later.
...A bank hq to kill every security guards in the way and make it to the ceo's office - githubproject: - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99 배경 4 - Office complete interior assets $19.99
A developed AR game designed to let kids(100-140cm height) to virtually "try on" 6 types of traditional clothes. Now the program needs to be corrected and optimized to solve the following issue: 1. very slow 2. 3D clothes cannot be mapped to the body naturally when user move around. Freelancers who applies this project will be required to test with kinect 2.0 sensor to his/her side. Attached is the reference video that shows the final product we want.
Your requirements; gameplay programming for the 5 scenes, HUD and loading scenes. there are 5 stages with a story and a missiton to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooti...steal away a scret vault or sensitive data from their servers 4. A bank hq to kill every security guards in the way and make it to the ceo's office Please check the attached file. my budget: usd 100 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX
...A bank hq to kill every security guards in the way and make it to the ceo's office - githubproject: - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99 배경 4 - Office complete interior assets $19.99
...A bank hq to kill every security guards in the way and make it to the ceo's office - githubproject: - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99 배경 4 - Office complete interior assets $19.99
Project: Kinect-based prototyping app: XR archery game - teaser document: - githubproject: - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX - tasks expected to include the following but not limited to; Integration of Kinect SDK into the game (avatar, player, calibration, debugging tool) Integration of UI-canvas for the scenes described in Articy Game/Level design using Assets purchased and very limited number of 3d models and animations to be created such as bows/arrows Gameplay programming
Project: Kinect-based prototyping app: XR archery game - teaser document: - githubproject: - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX - tasks expected to include the following but not limited to; Integration of Kinect SDK into the game (avatar, player, calibration, debugging tool) Integration of UI-canvas for the scenes described in Articy Game/Level design using Assets purchased and very limited number of 3d models and animations to be created such as bows/arrows Gameplay programming
Project: Kinect-based prototyping app: XR archery game - teaser document: - githubproject: - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX - tasks expected to include the following but not limited to; Integration of Kinect SDK into the game (avatar, player, calibration, debugging tool) Integration of UI-canvas for the scenes described in Articy Game/Level design using Assets purchased and very limited number of 3d models and animations to be created such as bows/arrows Gameplay programming
Project: Kinect-based prototyping app: XR archery game - teaser document: - githubproject: - completed tasks; most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX - tasks expected to include the following but not limited to; Integration of Kinect SDK into the game (avatar, player, calibration, debugging tool) Integration of UI-canvas for the scenes described in Articy Game/Level design using Assets purchased and very limited number of 3d models and animations to be created such as bows/arrows Gameplay programming Dialogue system Some
Project: Kinect-based prototyping app: XR archery game - teaser document: - githubproject: - completed tasks; most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX - tasks expected to include the following but not limited to; Integration of Kinect SDK into the game (avatar, player, calibration, debugging tool) Integration of UI-canvas for the scenes described in Articy Game/Level design using Assets purchased and very limited number of 3d models and animations to be created such as bows/arrows Gameplay programming Dialogue system Some
your requirements; 1. set up Kinect SDK for Azure Kinect and Kinect V2 for Windows on my Windows PC and Linux (Ubuntu 22.04) 2. Install Unity Packages for those two sensors for developments 3. API for jointIDs and confidence level my budget usd 50$ term: 1 week ref;
your requirements; 1. set up Kinect SDK for Azure Kinect and Kinect V2 for Windows on my Windows PC and Linux (Ubuntu 22.04) 2. Install Unity Packages for those two sensors for developments my budget usd 50$ term: 1 week ref; (will be available shortly)
3d model of player, outfits, armor and bow/arrows animation of gestures, rigging and export to Unity3D Testing on game prototyping with use of kinect or realsense sensors is required. deadline: about a week my budget: usd 100
3d model of player, outfits, armor and bow/arrows animation of gestures, rigging and export to Unity3D Testing on game prototyping with use of kinect or realsense sensors is required. deadline: about a week my budget: usd 100
Project: 1. XR engineer to do example scenes using arcore arkit arfoundation, vuforia etc. 2. Kinect-based prototyping apps 3. C# 5. Gameification projects requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio Budget usd 250 total I am experimenting with ideas in the link, which consists of open source and example codes. I'd like you to implement them on my pc. Eventually we will move on to this kinect game. We will work together; you as my tutor, or you can take initiatives and build one based on my ideas. Here a try-out link Try to implement the scripts for scenes
3d model of player, outfits, armor and bow/arrows animation of gestures, rigging and export to Unity3D Testing on game prototyping with use of kinect or realsense sensors is required. deadline: about a week my budget: usd 100
Project: 1. XR engineer to do example scenes using arcore arkit arfoundation, vuforia etc. 2. Kinect-based prototyping apps 3. C# 5. Gameification projects requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio Budget usd 250 total I am experimenting with ideas in the link, which consists of open source and example codes. I'd like you to implement them on my pc. Eventually we will move on to this kinect game. We will work together; you as my tutor, or you can take initiatives and build one based on my ideas. Here a try-out link Try to implement the scripts for scenes
Project: 1. XR engineer to do example scenes using arcore arkit arfoundation, vuforia etc. 2. Kinect-based prototyping apps 3. C# 5. Gameification projects requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio Budget usd 250 total I am experimenting with ideas in the link, which consists of open source and example codes. I'd like you to implement them on my pc. Eventually we will move on to this kinect game. We will work together; you as my tutor, or you can take initiatives and build one based on my ideas. Here a try-out link Try to implement the scripts for scenes
Project: 1. XR engineer to do example scenes using arcore arkit arfoundation, vuforia etc. 2. Kinect-based prototyping apps 3. C# 5. Gameification projects requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio Budget usd 250 total I am experimenting with ideas in the link, which consists of open source and example codes. I'd like you to implement them on my pc. Eventually we will move on to this kinect game. We will work together; you as my tutor, or you can take initiatives and build one based on my ideas. Here a try-out link Try to implement the scripts for scenes
Project: 1. XR engineer to do example scenes using arcore arkit arfoundation, vuforia etc. 2. Kinect-based prototyping apps 3. C# 5. Gameification projects requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio Budget usd 250 total I am experimenting with ideas in the link, which consists of open source and example codes. I'd like you to implement them on my pc. Eventually we will move on to this kinect game. We will work together; you as my tutor, or you can take initiatives and build one based on my ideas. Here a try-out link Try to implement the scripts for scenes
Project: 1. XR engineer to do example scenes using arcore arkit arfoundation, vuforia etc. 2. Kinect-based prototyping apps 3. C# 5. Gameification projects requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio Budget usd 250 total I am experiementing with ideas in the link, which consists of open source and example codes. I'd like you to implment them on my pc. Eventually we will move on to this kinect game. We will work together; you as my tutor, or you can take initiatives and build one based on my ideas. Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. XR engineer to do example scenes using arcore arkit arfoundation, vuforia etc. 2. Kinect-based prototyping apps 3. C# 5. Gameification projects requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio Budget usd 250 total Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. XR engineer to do example scenes using arcore arkit arfoundation, vuforia etc. 2. Kinect-based prototyping apps 3. C# 5. Gameification projects requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio Budget usd 250 total Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month Here a try-out link Try to implement the scripts for scenes such as ui, shooting game and piano.
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month
Project: 1. Designer and XR engineer will form a team for this project 2. Unity 3D realtime platform 3. Occulus Quest, Vive pro 4. C# 5.kinect requirements; you need to be a certified Unity expert, or C# guru with Unity portfolio for designers; a photoshop + Occulus + Aero + 3D max and should be able to deploy to Twitcher or Youtube. Budget usd 150/month
Looking for kinect based game as per full description below in attachment game will be playing using kinect V2 similar to these below links form YouTube
Hello, I'm studing Touchdesigner and I'm working really hard on it, but now unfortunately I'm struggling with some installing issues, the program does not allow me to install it because a Runtime error. That is one problem, the other problem that I used to have when the software was working correctly is that I have one Xbox Kinect 360 and Kinect One, and I cannot make them work correctly under windows. And the other thing that I would like to find, is someone that manages in expert level Touchdesigner that can give me personalized training. Thanks.
I have four rigged kinect models. I need to replace those shoes with my provided fbx.
Need to rig a model, which i will provide, and adopt it at my kinect game.
There are five models in my scene. We finished four now and one of the avatar has been rigged. Please help to rig and adopt into my kinect game accordingly.
I am looking for a digital developer that can help put together an interactive wall. Hoping to use Microsoft Kinect software, but open to others. Client is a big name/global gas company and needs an interactive projection wall at an upcoming tradeshow.
Need help to build 4 virtual fitting models with 4 different suit as show in the ppt I will build the game logic but need help from artists to build 4 models (model 2/3/4/5). I only have two weeks to finish all four models. No animation is need...different suit as show in the ppt I will build the game logic but need help from artists to build 4 models (model 2/3/4/5). I only have two weeks to finish all four models. No animation is needed as avatar will follow player motion. Player motion is captured by kinect in unity.
Hi Mohammadamin H., I noticed your profile and would like to offer you my project. We can discuss any details over chat.
The project is an unmanned ground vehicle with six wheels. The aim of the project is to avoid obstacles, mapping and navigation. The robot is also desired to move autonomously. So, we need to control the motion of the robot wwas well as mapping and navigation. The sensor used will be kinect 360 camera for measuring depth and IMU Sensor. The microcontroller will be arduino which receive data from wheels and communicate with Nividia JETSON Nano so there will be serial communication necessary between jetson nano and arduino which will send the signals from the dc motors to the controller. it is necessary for the person who will apply for this job to be living in egypt .
Mehdi Snene and freelancer Erwin Ried teamed up to bring a teddy bear to life