I want codes that can take data in xyz coordinates and create tetrahedrons from regular (cubes, cylindrical, torus etc) and irregular objects (this depends on the data) using a constrained delaunay triangulation with voronoi nodes computed for internal node connectivity and display these objects in a simple gui with scale, transformation, translation ability. Also the ability to label the objects and display them in orthogonal and perspective views.
Hello There,
I'm almost new to freelancer.com and looking for a job.
I need to know more details about the works to be done :)
Looking forward to hear from you :)
Regards
Asif