3d game developments
$250-750 USD
Pagado a la entrega
Hello! I need someone who can help me implement a function to call a Opacity map from a 3d object material. My application already supports opacity through an external lib, the only issue is: my renderer is not able to call the opacity map from the material and cant blend the opacity in order to get transparency on object. This should not be too complicated as opacity is already available in the application. Would be glad to hear from someone!
Nº del proyecto: #27391213
Sobre el proyecto
3 freelancers están ofertando un promedio de $250 por este trabajo
Hi I have many years of experience in c# and unity but to be honest I have never done anything related to materials in unity but I love this kind of challenging work so I try first and if I can do then you reward me th Más
Hello, I'd be happy to help you with your project. If you can provide more information about renderer you're using etc. I can have better idea of the issue. Thanks