Freelancer:
matiasarroyohect
Working on Tank AI
At this moment I am finishing the project: Pathfinding using my own A* implementation that works perfectly with WheelCollider - Done Simulation of the movement of the tank -Done The tanks go to the target and return to the base - Done The tanks attack nearby enemies - Done Recover the flag- working on it Defend the base- working on it Creating a prototype - working on it Effects - working on it Documentate - not started yet The terrain and Tanks were downloaded from the asset store, since I don't know the style you like for the game I used a low poly pack I found. Please tell me if you have any special requeriment.