Unity: rotate recorded iOS front facing MP4 from NatCorder
£20-250 GBP
Terminado
Publicado hace más de 4 años
£20-250 GBP
Pagado a la entrega
We're using NatCorder Unity Asset to record a front facing video in iOS 13, but it records 180 deg flipped round.
It's something to do with GetPixels32, and something needs adding to this script:
void Update () {
// Record frames
if (videoRecorder != null && [login to view URL]) {
[login to view URL](pixelBuffer);
[login to view URL](pixelBuffer, [login to view URL]);
}
}
The developer has hinted at "use the GPU (blit to a rendertexture with a shader that performs rotation) and readback the rotated pixel buffer to commit."
Hi,
I have recently published a game made with Unity that i've worked with Rendertexture and shaders and I can totally do what your developer has hinted.
I have more than 6 years exp with programming, including graphics programming, and can solve this issue easily.
Here is the link to the game that uses rendertexture and my own custom shader for the river flow maps and stencil buffering.
[login to view URL]
Looking forward to this opportunity to deliver the solution for the success of your project.
£135 GBP en 2 días
5,0 (1 comentario)
4,5
4,5
7 freelancers están ofertando un promedio de £241 GBP por este trabajo
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Hi,
i can help u with this.
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