- Model and texture the Hand accessory in the reference image, for the hand of the character( it will be provided by me)
- Polygon count cannot exceed 20k for
- Textures must be (light/colour/material/shadow baked game purpose diffuse map)
- Other textures AO Map, Normals Map, Specular Map
- Make None Overlapping Logical UV map
- Models format will be obj and all quads, Texture maps will be png format at 2048 pixel size.
Hello!
I would like to work on your project, I'm very proficient in this field with 8 years of experience, I never left any of my clients unsatisfied, my reviews are proving that. I would be glad to work with you on your project.
My portofolio https://www.freelancer.com/u/patobek
Best regards!
Mario
Greetings. My name is Isaac, i am an Architect expert in 3D modeling and design. I have reviewed your project description and would like to work on it. I have 14 years of experience in the 3d field.
I always work to satisfy my clients needs and requirements, I am able to resolve any problems and special requirements in the project with very strong communication with the client. Because my qualifications and amply experience, I can guarantee the success in your project, always with a result you are happy with. I always work with responsibility and discipline. I have high ethical standards . Please contact me to discuss more about your project. Best regards.
Please check my portfolio:
https://www.freelancer.com/u/Abraham3darch
Expert skills:
3d modeling
3d design
3d rendering
Okay, I can model and texture the Hand accessory... I saw the attached samples..
Please PM me we will discuss some more details about your task and get it done.
Looking forward to hearing from you.
With Best Regards,
Nishit